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Apply unsharp mask processing to the reduced image. Add the brightness correction to the image reduction filter.Ģ-3. Texture image is automatically determined whether the normalmap (or tgn format normal map).Ģ-2. Improvement of image quality in mipmap generation.Ģ-1. This is an essential function in making a normalmap for SR2.Ĭonverted. Please see the for details.Īdd a function to convert the png image of general normalmap to png image of transparency tgn format. Improved to correctly reflect the mipmap level limit to peg_desc file when you unpack the texture with limited mipmap level. There is a important changes in this version. Implement Average, Bicubic, Lanczos3 and Nearest neighbor method as resizing algorithm to generate the mipmap.ĭetailed settings by the description of the sr2pegool.ini file is ready.ĭXTC compression is now faster than the previous version.įix the bug that normalmap to tgn not work. Recompile the libsquish.a library with appropriate compiler options. Improve processing speed of image reduction.Ĭhange the description of ini file to XML format.įix an issue that a lower right one dot in the image is not handled correctly at the When converting the reduced YCbCr color image to linear RGB color, the mipmap image becomes slightly darker than the original image by multiplying the double precision Y value by 255 and truncating the decimal point and dividing by 255.Ĭhange method of endpoint processing in image reduction for mipmap generation. Texture images other than the normalmap are converted from sRGB color to linear RGB color at the time of mipmap reduction, further converted to YCbCr color space and then reduced. Simple gamma correction at mipmap generation was canceled, and mutual conversion between sRGB color and linear RGB color was implemented.Īlthough this requires more processing time, it promises to generate highquality mipmaps regardless of the luminance distribution of the original image. Pegformat.pdf : peg_pc and g_peg_pc file format document.
#How to download attached file on saints row mods manual#
Please see the user's manual for more information. Have also been added several new features. I made a new texture tool because there was a bug in old PegTool.
